Hello, my name is João Augusto Lima, and I am a Software Engineer with a Master Degree in Computer Engineering.
I love making stuff that people enjoy and can have fun with. I never give up when faced with a complex challenge.
I mainly focus on C# and C++, but I also have experience in other languages.
ResumeResponsible for the structuring, development and management of a Mixed Reality application using Unity for HoloLens.
Using: C#, Unity
Build, maintain and test enterprise codebases and products. Responsible for helping and implementing new features to thousands of users.
Using: C#, .NET
A CTM Summer Internship 2019, entitled "Multimedia Platform for AI Visual Attention Analysis".
This internship was carried out in the Multimedia and Communications Technologies Area (MCT) of the Centre for Telecommunications and Multimedia (CTM) at INESC TEC, Porto, Portugal.
Using: Python, JavaScript
Master's thesis project: An adaptive version of Red Runner, where the game is automatically modified by a Machine Learning Agent using Reinforcement Learning to improve the user's experience.
Using: Unity, C#, Python, PyTorch
OverTime is a game about...time. You'll solve time puzzles and dodge dimensional anomalies, but be fast - the clock is ticking.
You work at a company that investigates dimensional shifts. Everything goes wrong and it's up to you to find out what happened, fix the paradox and escape, with only the aid of the Primer Gun - a time-shifting device that allows you to go back in time and collaborate with alternate timeline versions of yourself.
Using: Unity, C#
FrozenWatcher is a deck tracking software for the game Legends of Runeterra.
The application tracks the player’s deck during a game, registering any cards drawn or played.
Using: Electron, React, Node.js, TypeScript, MongoDB
Lazercraft is an AR FPS tower-defense game where the goal is to defend your base from incoming waves of enemies
Using: Unity, Vuforia, C#
Would you like to work with me? Awesome!